eSports and the arduous journey to be worldly-recognized (Part 1)

For some, the shootings at the EA Madden tournament in the US were the first time they heard the term eSports. But in fact, the world of competitive video games is a resurgent international phenomenon that is very powerful with millions of fans and generates billions of dollars in revenue.

Stream services and live events have turned casual gamers into true stars – people who sometimes earn up to 7 figures (USD) and receive sponsorship from very strong brands. great.

What is eSports?

eSports is a word used to describe the world of competitive and organized video games (video games). Players from different leagues or teams face off in games that are very popular with casual gamers, like League of Legends, Counter-Strike, Call of Duty, Overwatch and Madden NFL, etc. Their matches are watched by millions of fans around the world, via live events or replays on TV or online platforms. Stream services like Twitch allow viewers to watch their favorite players play games in real time, and this is where popular gamers build their massive fan base.

Who watches eSports?

According to a report from Newzoo, a market analysis firm, 380 million people worldwide will watch eSports this year, including 165 million eSports enthusiasts (a phrase used to describe viewers). often, as opposed to those who see it occasionally). A large number of these passionate fans come from North America, China and South Korea.

Tournaments and other events can draw the attention of crowds on par with most traditional professional sports. For example, League of Legends World Championship 2017 has reached over 80 million viewers, becoming one of the most popular eSports tournaments ever held. In July, ESPN and Disney XD announced that they had reached a multi-year deal to broadcast the Overwatch League, a brand new international tournament with 12 franchises around FPS games (angle shooting). first look) the extremely popular multiplayer is Overwatch.